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Posted by
Chinkster
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Steve and I got together last
week to try his Dark Age game. Sadly, we forgot to take any photos, so
all photos here were taken pre- or post- game.
The models are mostly metal (with
larger ones being resin) and are quite imaginative. They already have 5
or 6 main factions with several sub factions.
In our game, we had about 5
models each. The Kukulkani is a faction that thrives on death. They get
what is known as bio-energy to weave their Rituals. The Forsaken on the
other hand, can use their APs to cast Psychogenics (about the same as
the Kukulkani Rituals).
So since the game mechanics are
pretty standard, what Dark Age boils down to is if you like the
background fluff (CMON has put of several books now) and the factions
and sculpts, and the special skills/powers each faction has.
I'll need to play a few more games
using the full 500 points to really get a feel for the game, but from
what I can see, it's neither better nor worse than most of the skirmish
games out there that's not had really widespread acceptance (e.g. Eden, Bushido, etc.)
I did enjoy our small demo/learning game... but maybe that was because I won? 😁 The game went down the wire: a duel between our last 2 minis (every other model died).
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Comments
Hahaha...we had fun learning and crashing our ways into the rules...which I forgot to print.
ReplyDeleteAlso, the spray templates that An Chu' Ka has...that would have annihilated my Forsakens. We should come back soon with more learning shots and hopefully more rule-studied with skills.
LOL! Yes. Plus my Rituals basically give me a Bio-Energy token every time one of my models die. :D
ReplyDeleteMust play with full rules and Rituals/Psychogenics next time.